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    <title>PlayNoEvil - Game Security, IT Security, and Secure Game Design Services - Contact Us at ceo@secureplay.com - Projects</title>
    <link>http://playnoevil.com/serendipity/</link>
    <description>Cheating, Piracy, Griefing, Protecting Kids, and Making Money</description>
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    <pubDate>Fri, 26 Dec 2008 16:17:41 GMT</pubDate>

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        <title>RSS: PlayNoEvil - Game Security, IT Security, and Secure Game Design Services - Contact Us at ceo@secureplay.com - Projects - Cheating, Piracy, Griefing, Protecting Kids, and Making Money</title>
        <link>http://playnoevil.com/serendipity/</link>
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<item>
    <title>Stop Phishing - My Christmas Present &amp; Simple Envelope Transfer Protocol Student Project Proposal</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/2339-Stop-Phishing-My-Christmas-Present-Simple-Envelope-Transfer-Protocol-Student-Project-Proposal.html</link>
            <category>IT Security and Privacy</category>
            <category>Projects</category>
    
    <comments>http://playnoevil.com/serendipity/index.php?/archives/2339-Stop-Phishing-My-Christmas-Present-Simple-Envelope-Transfer-Protocol-Student-Project-Proposal.html#comments</comments>
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    I don&#039;t know about you, but I received a ton of Christmas spam and phishing attempts this year.&lt;br /&gt;
&lt;br /&gt;
I&#039;m tired of it.&lt;br /&gt;
&lt;br /&gt;
An awful lot of spam and phishing attacks are based on a very simple form of email fraud - the crooks spoof email content &amp;amp; source addresses to convince readers to open, read, and act on email.&lt;br /&gt;
&lt;br /&gt;
This actually works with &quot;snail mail&quot; as well:&lt;br /&gt;
&lt;br /&gt;
I create a pretty envelope that looks official and &quot;FROM&quot; whomever I want, send it to you... you read it because it looks credible (my latest such junk mail has been a wave of &quot;GE Warranty&quot; offers for my appliances and car).&lt;br /&gt;
&lt;br /&gt;
There are a lot of anti-phishing proposals out there. The key to almost all of the proposals is that they have a business model tied to them:&lt;br /&gt;
&lt;br /&gt;
1. Charge people for &quot;junk&quot; email.&lt;br /&gt;
2. Digital certificates of some sort (see previous article on why PKI is worthless from a security perspective).&lt;br /&gt;
&lt;br /&gt;
Now, I&#039;m not going to stop all spam and phishing, but my goal is to raise the bar a good bit...&lt;br /&gt;
&lt;br /&gt;
and (unfortunately), I&#039;m not going to make a dime (I think there are a number of Internet security problems that are in this category which is why they are lingering)... at least not directly.&lt;br /&gt;
&lt;br /&gt;
Basically, my proposal is to make the &quot;return address&quot; (the sender) meaningful by tying the mail message to the return address.&lt;br /&gt;
&lt;br /&gt;
I do this by mailing an &quot;envelope&quot; rather than the mail body (or multiple body parts). The envelope includes the &quot;From Line&quot;: sender@itglobalsecure.com.&lt;br /&gt;
&lt;br /&gt;
I call it the &lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=6677&amp;amp;entry_id=2339&quot; title=&quot;http://www.itglobalsecure.net/categories/business/stop-spam-secure-email.htm&quot;  onmouseover=&quot;window.status=&#039;http://www.itglobalsecure.net/categories/business/stop-spam-secure-email.htm&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;Simple Envelope Transfer Protocol&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
All of the message body (including any plaintext) is indicated by a Relative URL to that person:&lt;br /&gt;
&lt;br /&gt;
http://itglobalsecure.com/sender/[uniquemessageID]/body.txt&lt;br /&gt;
&lt;br /&gt;
which is included in the message envelope as:&lt;br /&gt;
&lt;br /&gt;
../[uniquemessageID]/body.txt&lt;br /&gt;
&lt;br /&gt;
for each message body part and attachment.&lt;br /&gt;
&lt;br /&gt;
So, if you want to send a message and make it appear to be from me, you have to have access to my web/mail server or spoof DNS (hey, I didn&#039;t say I was solving every problem).&lt;br /&gt;
&lt;br /&gt;
There are a large number of advantages to a mail system that sends envelopes and not messages (and some disadvantages)....&lt;br /&gt;
&lt;br /&gt;
but it makes the &quot;Stupid Spoofs&quot; of email for spam and phishing a good bit more difficult.&lt;br /&gt;
&lt;br /&gt;
.. and its free.&lt;br /&gt;
&lt;br /&gt;
I wrote a &lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=6677&amp;amp;entry_id=2339&quot; title=&quot;http://www.itglobalsecure.net/categories/business/stop-spam-secure-email.htm&quot;  onmouseover=&quot;window.status=&#039;http://www.itglobalsecure.net/categories/business/stop-spam-secure-email.htm&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;white paper&lt;/a&gt; on this a while back, so check it out at &lt;a href=&quot;http://playnoevil.com/serendipity/exit.php?url_id=6677&amp;amp;entry_id=2339&quot; title=&quot;http://www.itglobalsecure.net/categories/business/stop-spam-secure-email.htm&quot;  onmouseover=&quot;window.status=&#039;http://www.itglobalsecure.net/categories/business/stop-spam-secure-email.htm&#039;;return true;&quot; onmouseout=&quot;window.status=&#039;&#039;;return true;&quot; &gt;IT GlobalSecure&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Merry Christmas. 
    </content:encoded>

    <pubDate>Fri, 26 Dec 2008 08:00:44 -0800</pubDate>
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</item>
<item>
    <title>Any Angels? Web Sites or Services? Portable Online Identity Service to Protect Privacy and Outsource Identity and Access Control Coming Soon</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/1846-Any-Angels-Web-Sites-or-Services-Portable-Online-Identity-Service-to-Protect-Privacy-and-Outsource-Identity-and-Access-Control-Coming-Soon.html</link>
            <category>Identity, Anonymity, and Account Phishing</category>
            <category>IT Security and Privacy</category>
            <category>Projects</category>
    
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    I have been writing more and more about identity issues lately. It is an important issue for online gaming, but it much, much more than that. First of all, I think it is a profoundly important issue online and something that has not been handled well. Numbers like $49 Billion in Identity Theft in the US in 2006 should be unacceptable to us all.&lt;br /&gt;
&lt;br /&gt;
And I&#039;m doing something about it.&lt;br /&gt;
 &lt;br /&gt;&lt;a href=&quot;http://playnoevil.com/serendipity/index.php?/archives/1846-Any-Angels-Web-Sites-or-Services-Portable-Online-Identity-Service-to-Protect-Privacy-and-Outsource-Identity-and-Access-Control-Coming-Soon.html#extended&quot;&gt;Continue reading &quot;Any Angels? Web Sites or Services? Portable Online Identity Service to Protect Privacy and Outsource Identity and Access Control Coming Soon&quot;&lt;/a&gt;
    </content:encoded>

    <pubDate>Mon, 14 Jan 2008 08:53:18 -0800</pubDate>
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</item>
<item>
    <title>Designers Notes - Boroco - Multi-Player Sudoku Variant</title>
    <link>http://playnoevil.com/serendipity/index.php?/archives/1842-Designers-Notes-Boroco-Multi-Player-Sudoku-Variant.html</link>
            <category>Game Design</category>
            <category>Projects</category>
    
    <comments>http://playnoevil.com/serendipity/index.php?/archives/1842-Designers-Notes-Boroco-Multi-Player-Sudoku-Variant.html#comments</comments>
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    <author>ceo@secureplay.com (SecurePlay)</author>
    <content:encoded>
    I&#039;ve been mulling over a multi-player &lt;strong&gt;Sudoku &lt;/strong&gt;variant for quite a while. I&#039;ve not been happy with the attempts that I&#039;ve seen to take this amazingly popular puzzle and turn it into an online, multiplayer game.&lt;br /&gt;
&lt;br /&gt;
Rather than whining about it, I&#039;ve built my own version. &lt;br /&gt;&lt;a href=&quot;http://playnoevil.com/serendipity/index.php?/archives/1842-Designers-Notes-Boroco-Multi-Player-Sudoku-Variant.html#extended&quot;&gt;Continue reading &quot;Designers Notes - Boroco - Multi-Player Sudoku Variant&quot;&lt;/a&gt;
    </content:encoded>

    <pubDate>Sun, 13 Jan 2008 08:13:03 -0800</pubDate>
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